Introduction to Backface Culling Optimizing 3d Games In Gamemaker
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Backface Culling Optimizing 3d Games In Gamemaker Comprehensive Overview
Have you ever wanted to control which side of a triangle is visible? Probably not, but here's how you would do it anyway. This is ... Lighting and fog in GameMaker
We have a nice
Summary & Highlights for Backface Culling Optimizing 3d Games In Gamemaker
- I haven't talked much yet about how to make your
- When it comes to making your
- Last time we set up some camera frustum data structures. Now let's use those to figure out what parts of a scene we don't have to ...
- We can create surfaces which contain data other than one byte for red, green, blue, and alpha! I'll have a few videos with a few ...
- I've been meaning to deal with this for a while. Has the weirdness with the "up" direction in my videos been bothering you?
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