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Backface Culling Optimizing 3d Games In Gamemaker Comprehensive Overview

Have you ever wanted to control which side of a triangle is visible? Probably not, but here's how you would do it anyway. This is ... Lighting and fog in GameMaker

We have a nice

Summary & Highlights for Backface Culling Optimizing 3d Games In Gamemaker

  • I haven't talked much yet about how to make your
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  • Last time we set up some camera frustum data structures. Now let's use those to figure out what parts of a scene we don't have to ...
  • We can create surfaces which contain data other than one byte for red, green, blue, and alpha! I'll have a few videos with a few ...
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