Exploring Complete Studio Scene 06 Reflections Aximmetry Tutorial

Exploring Complete Studio Scene 06 Reflections Aximmetry Tutorial reveals several interesting facts.

  • Recode XR
  • Importing the 3DS Max model through Collada ○ Adding the
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Creating the mirroring effect on the floor surfaces ○ Adding environment map based Adding specular lighting effect ○ Defining Bookmarks in the Flow Editor ○ Adding Ambient Occlusion (optional) Choosing the right Adding glow (Bloom) effects around the shining objects ○ Demonstrating the Highlight Map feature.

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