Exploring Content Optimization Unigine Editor 2 Essentials
Let's dive into the details surrounding Content Optimization Unigine Editor 2 Essentials.
- In this tutorial: 00:00 - Introduction 00:31 - Instancing objects using Node References 01:31 - Modifying instanced objects 02:18 ...
- Learn how to drastically improve the look of your
- In this tutorial we will cover advanced lighting techniques that you can use in the
- Learn how to use Cached Shadows for everything static in your scene, how to mix dynamic and baked shadows, reducing load ...
- Mesh Cluster is a built-in object that handles
In-Depth Information on Content Optimization Unigine Editor 2 Essentials
In this tutorial: 00:00 - Introduction 00:39 - Managing Levels of Detail (LODs) 02:41 - Using impostors to replace geometry at long ... Big projects with a huge number of assets have to face the In this tutorial: 00:00 - Introduction 00:20 - Orthographic Decal 01:56 - Projected Decal 02:32 - Mesh Decal 03:45 - Use Cases ... In this Must-know video we cover some peculiarities you should be aware of when working with Node References.
In this tutorial: 00:00 - Introduction 00:14 - Introduction to Tracker tool interface 01:00 - Creating and
That wraps up our extensive overview of Content Optimization Unigine Editor 2 Essentials.