Introduction to Crosscode Dev Stream 1 2
Let's dive into the details surrounding Crosscode Dev Stream 1 2. Today we programmed a basic editor for tile animation. Also a bit of drawing at the end --
Crosscode Dev Stream 1 2 Comprehensive Overview
Our new We implemented an entity brush, dealing with our horrible weltmeister code base. Also a bit of drawing at the end. -- Today we prepared a tileset for mapping and showed auto tiles and height map. Also some meme drawing. --
We worked on a few mechanics for a new mid boss - lots of coding and debugging involved. For the end we drew a space ...
Summary & Highlights for Crosscode Dev Stream 1 2
- This time we added animated map tiles --
- We started doing snow tiles for bergen trail! We also answered the following Watcher questions: "How are new menus created?
- We mapped a lot of details for a new heat area map... mostly sand really. Later on we drew Schneider as a Maid! This is Part
- We do some mapping, add puzzles and suddenly fix engine bugs! Also we finally drew that hedgehog sandwich! Answered ...
- Watch
That wraps up our extensive overview of Crosscode Dev Stream 1 2.