Introduction to Crosscode Dev Stream 1 2

Let's dive into the details surrounding Crosscode Dev Stream 1 2. Today we programmed a basic editor for tile animation. Also a bit of drawing at the end --

Crosscode Dev Stream 1 2 Comprehensive Overview

Our new We implemented an entity brush, dealing with our horrible weltmeister code base. Also a bit of drawing at the end. -- Today we prepared a tileset for mapping and showed auto tiles and height map. Also some meme drawing. --

We worked on a few mechanics for a new mid boss - lots of coding and debugging involved. For the end we drew a space ...

Summary & Highlights for Crosscode Dev Stream 1 2

  • This time we added animated map tiles --
  • We started doing snow tiles for bergen trail! We also answered the following Watcher questions: "How are new menus created?
  • We mapped a lot of details for a new heat area map... mostly sand really. Later on we drew Schneider as a Maid! This is Part
  • We do some mapping, add puzzles and suddenly fix engine bugs! Also we finally drew that hedgehog sandwich! Answered ...
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That wraps up our extensive overview of Crosscode Dev Stream 1 2.

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