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- Outatime: Using Speculation to Enable Low-Latency Continuous Interaction for Cloud Gaming.
- Apollo: Scalable and Coordinated Scheduling for Cloud-Scale Computing.
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What Bugs Live in the Cloud?A Study of 3000+ Issues in Cloud Systems Authors: Haryadi S. Gunawi, Mingzhe Hao, Tanakorn ... Topic: MemcachedGPU: Scaling-up Scale-out Key-value Stores. Characterizing Private Clouds: A Large-Scale Empirical Analysis of Enterprise Clusters. CS643 paper presentation group1
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