Exploring Devlog 2 Unnamed Prototype Bat Transformation

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  • Now
  • Figured out how to make it move smoothly by player's coordinates. Also this feels like I have to finally make an attack for player in ...
  • My os got screwed so i had to reinstall, and now i have to restart, but i didn't have that much done anyways.
  • Hello everyone! This is my second episode of my #
  • Added in player to enemy attack collisions, and fleshed out the combo system, and fixed a few bugs pertaining to air movement.

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DevLog #2 (Unnamed Prototype): Bat transformation Blue fireballs are "player" fireballs, orange ones - enemy's. You and enemies can deflect fireballs back, changing their ... So far so good, progress is slow but I think once the important stuff is solved it will only be matter of making interesting stuff around ... Made a quick mini test level, enemy triggers that spawn..enemys, blood particles, improved gun particles, gun model, slightly ...

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