Exploring Devlog Directx12 Project Collision Pathfinding

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  • Pathfinder | Data Structure Final
  • DirectX12 Project
  • A showcase of a personal
  • Whats new: * Benched new raw OpenGL based renderer to support 3.30 shaders (for now, GLEW) * Entity
  • most important new feature: terrain

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Midterm demo video for my university capstone Midterm demo video for my university capstone Midterm demo video for my university capstone DirectX 12 Devlog

This clip demonstrates NPCs adjusting their paths to avoid

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