Exploring Directshow Programming 24
Let's dive into the details surrounding Directshow Programming 24.
- Here I was just trying to see if I could get any sample video of
- In this lesson we added a try-catch construct and released all resources proprly. We noticed that we must initialize pGraph to ...
- Object Detection.
- In this lesson we moved the tear-down part of the Play function into a Stop() function. We also added a menu item so that the user ...
- In this lesson we read from the msdn the topic: Learning When an Event Occurs. We discussed the basic notion of polling vs.
In-Depth Information on Directshow Programming 24
In this lesson we discussed the windows-event driven notification mechanism employed by the graph manager. We did not write ... In this video I want to show you and share raw video player. First thing, I don't have raw video that I can show you, so let's create ... In this lesson we discussed the two approaches to building dshow apps. One is single threaded and the other is multithreaded. In this lesson we implemented the msdn's recommendations: we added a loop upon GetEvent and we invoked ...
In this lesson we worked on our non user interface application. We played with the GetEvent method in order to emulate the ...
That wraps up our extensive overview of Directshow Programming 24.