Exploring Dynamic Environment Cubemap Directx11
Exploring Dynamic Environment Cubemap Directx11 reveals several interesting facts.
- The idea of cube mapping is to store six textures and to visualize them as the faces of a cube, centered and axis aligned about ...
- My student's small product! I'm very proud of him!
- I've hacked in a sky box (sphere, actually) using cube mapping. Also boosted FOV to 90 so you could see the sky better.
- Worked on cube mapping.
- This is an implementation of pseudo ray-tracing using
In-Depth Information on Dynamic Environment Cubemap Directx11
Dynamic Environment Following on my lastest video, I now implemented Looking for help getting a job in the game industry? Environment
As the title says. From a much older version of my engine, posted just for reference.
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