Introduction to Dynamic Indirect Lighting
Exploring Dynamic Indirect Lighting reveals several interesting facts. Similar method to sampling Reflective Shadow Maps, but only using the depth value. RSM would remove some of the
Dynamic Indirect Lighting Comprehensive Overview
I added NEW Real time,
Testing the use of a custom irradiance probe as a way to compute real time
Summary & Highlights for Dynamic Indirect Lighting
- Some random testing. I used
- This is a test for our new voxel based game engine, showcasing
- Poor optimization is a broad topic which is why we're making sure to define the common game scenario that drives our initiative.
- Fake
- Watch in HD! Rate~Comment~Subscribe! Part 2, the new and improved
Stay tuned for more updates related to Dynamic Indirect Lighting.