Exploring Finished Character Compression Sickness Devlog 2

Exploring Finished Character Compression Sickness Devlog 2 reveals several interesting facts.

  • Starting over with Summer (https://bsky.app/profile/sunnysummersky.bsky.social) joining the project owning the design side of the ...
  • Working on a massive indie horror game takes way more effort than anyone thinks. Planning, consistency, focus… I didn't have ...
  • Another
  • gamedev #indiegame #
  • Chatsworth Edge -

In-Depth Information on Finished Character Compression Sickness Devlog 2

Finished Character Added simple pathfinding enemies and made them die when they come into contact with the hammer, i also added a pixel shader ... Testing Phoebe's animations ingame via godot, i animated a walk, run, jump, idle, and swing animation for Phoebe. Importing the ...

gamedev #programming #pixelart #unity #indiegame #coding In this

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