Exploring Flash Asteroids Game 11 Collision Detection 2

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  • Now that we've got our polygon
  • http://danscourses.com - In part 12, I show how to use the hitTest function in a for loop to handle the
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  • Start the physics engine for Flat
  • http://danscourses.com - In part

In-Depth Information on Flash Asteroids Game 11 Collision Detection 2

http://danscourses.com - In part Previously I used an algorithm that compares every object against every object, no matter their distance from eachother. This was ... Asteroids game This video covers: -very basics of

Our alien ship can now spawn at either side of the screen and fly to the other side. But we can't shoot it yet. So let's code that bit ...

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