Introduction to Fluidxna

Exploring Fluidxna reveals several interesting facts. My implementation of Jos Stam's Real-Time Fluid Dynamics for Video Games ...

Fluidxna Comprehensive Overview

My implementation of Jos Stam's Real-Time Fluid Dynamics for Video Games ... "Particles suspended in fluid" xna effect A level with dynamics. You break the ball on the extremities to access the other targets. You can also see the background effect (I ...

A WIP of fluid rendering using Jaymin Kessler technic. Rendering is done with a small texture for whole screen(left Thumbnail).

Summary & Highlights for Fluidxna

  • Another test with refraction.
  • Sorry for the bad quality.
  • fluid simulation 3
  • Today I started working on my xna7day competition, the theme is to make a game using only letters and punctuation. During the ...
  • A simple Motion-blur effect that reacts to the difference in camera view-angles. Based on the Motion-blur article in GPU Gems 3.

Stay tuned for more updates related to Fluidxna.

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