Introduction to Fluidxna
Exploring Fluidxna reveals several interesting facts. My implementation of Jos Stam's Real-Time Fluid Dynamics for Video Games ...
Fluidxna Comprehensive Overview
My implementation of Jos Stam's Real-Time Fluid Dynamics for Video Games ... "Particles suspended in fluid" xna effect A level with dynamics. You break the ball on the extremities to access the other targets. You can also see the background effect (I ...
A WIP of fluid rendering using Jaymin Kessler technic. Rendering is done with a small texture for whole screen(left Thumbnail).
Summary & Highlights for Fluidxna
- Another test with refraction.
- Sorry for the bad quality.
- fluid simulation 3
- Today I started working on my xna7day competition, the theme is to make a game using only letters and punctuation. During the ...
- A simple Motion-blur effect that reacts to the difference in camera view-angles. Based on the Motion-blur article in GPU Gems 3.
Stay tuned for more updates related to Fluidxna.