Understanding Fmod Showcase 01

Let's dive into the details surrounding Fmod Showcase 01. Dynamic day/night cycle and radio cycle for an interactive startmenu made in UNITY. Project from my time at BTH.

Key Takeaways about Fmod Showcase 01

  • In this video im showing how to i created a project with
  • InnerSpace is a First-Person Sci-Fi shooter based on the Unity Creator Kit: FPS from Unity Learn. This is a project that I worked on ...
  • A fantasy RPG with turn-based combat in the works! This showcases how the music works adaptive in the game. All music is ...
  • At this episode, I am going to show you how to design layered music, using multi instruments(with random and sequence step ...
  • Brief rundown of sound design, implementation and mixing for a zombie tactical shooter called Gorund Zero.

Detailed Analysis of Fmod Showcase 01

I spent a week working through Unity Essentials, and a week recreating my own concept of the vacuum microgame using Unity ... Additional videos for this title: http://j.mp/1p0Zn8T Part of a Masters assignment - An example of how a piece of music can progress within the middleware

I've been working on this prototype to experiment with how far I could push the "game feel" through audio. Everything you hear ...

That wraps up our extensive overview of Fmod Showcase 01.

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