Understanding Game Tutorial 9 Full Collision Detection Part 1

Exploring Game Tutorial 9 Full Collision Detection Part 1 reveals several interesting facts. We use the isHittingPoint method to create an isHitting method that lets a GameObj see if it's hitting another GameObj. we use that ...

Key Takeaways about Game Tutorial 9 Full Collision Detection Part 1

  • 00:00 Intro 00:23 Recap 01:10 Level
  • We setup our
  • A Flash
  • GameMaker includes a handy function which can do some
  • In this video I once and for all solve axis aligned rectangle

Detailed Analysis of Game Tutorial 9 Full Collision Detection Part 1

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