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  • Unity's Build Report said this production Addressables build had 337 duplicate assets and up to 1.84 GB of waste — in a 1.3 GB ...

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There's an update from my school project : I've made a system for destroying enemies, 1 hit for the blue and 3 hit for the reds. This is a preview from my game dev for my school project. for now, the player can move with keyboard, look at the mouse position ... Unity3D Pakistani

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