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  • My Implementation of
  • I recently added Separating Axis Theorem to my game engine, which is an approach for working out 2D
  • A narrow-phase
  • The game has sound, but my screen recorder cannot record that. It has a very 8-bit sound the closest I could do to resemble the ...
  • For more details, see https://caseymuratori.com/blog_0003.

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