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Collision I recently added Separating Axis Theorem to my game engine, which is an approach for working out 2D Github link: https://github.com/MrCappucino/Dungeon.
Hello! In this video I look at a really simple and accurate way to statically resolve circle vs rectangle
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- What happens when two circles collide in a p5.js canvas? In this video, I examine the math and implement idealized elastic ...
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- Let's actually move our emitter sphere up there okay let's come back to
- COLREG Part C- Last minute revision of lights & shapes rules. Only complicated rules discussed!
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