Exploring Infested Devlog City Highline
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- WiP: The player has to cross the china town. This demo shows one new zombie type (Spitter) and much improved navmesh link ...
- WIP: Started to work on the inner area of the hospital testing out a new zombie type and also local post processing volumes.
- WIP: The start of the level, introducing some a game mechanism and a new zombie type: the soldier zombie, which despite it's ...
- Work in progress: The demo shows 2 new zombie types. The first one is the spitter which posions the player. The second one is ...
- Reworked the second level of
In-Depth Information on Infested Devlog City Highline
Currently working on a new level of the Zombie Still in the process to migrate to URP renderpipeline. Added reflections. Captured in editor, no sounds. WIP: I am still working on getting URP running and setting up the WIP: Testrun of the main part of the first level.
WIP: Started to work on the third level of
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