Understanding Java Netbeans Game Dev Log Part 1 The Beginning

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  • Had to remake the whole movement/obstacle system so Fred can 'hug' the objects. And to protect him from falling off the board.
  • Part
  • Slick 2D openGL
  • In this entry I've focused on the obstacle system and I've also created a temporary design for my first character - Fred.
  • Hi friends, this is the first video for a

Detailed Analysis of Java Netbeans Game Dev Log Part 1 The Beginning

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