Exploring Java Opengl Game Devlog 1 Terrain
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- My laptop has 1.3 GHz of processing power so recording tanks the FPS. I mean, it's also just super optimized but, lol.
- Just a small walk inside my procedurally generated
- Quick showcase of TEngine progress - customer C++
- We are creating MMO
- This
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Apologies for the low-quality recording. This was recorded using the Hey everyone — it's been a while! Over the past two years, I've been deep in development, creating my own 3D OpenGL Game imma keep it a 8 more than 92, scope creep got the better of me.. code: https://github.com/matty316/opegl sources: ...
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