Exploring John O Kane Augmented Reality Assignment 2
Exploring John O Kane Augmented Reality Assignment 2 reveals several interesting facts.
- A small XNA game which uses head tracking from a webcam to control the players viewpoint.
- Peeling Layers
- Alan Taylor, IET Trinity College, Dublin
- We visit the headquarters
- This game uses face tracking as an input to a simple 2D game.
In-Depth Information on John O Kane Augmented Reality Assignment 2
Targeting using face tracking for input. The target is a measure The first model is used to calibrate height information in the scene. It is 12 cm tall. After 4 samples measurements are given. The program plays a drum beat and the user must match it using coloured markers, red for bass drum, blue for snare, and green ... Use
Silviu Dumitrescu, IET Trinity College, Dublin
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