Exploring Love2d Tutorial Ep51 Colliding Polygon Colliders

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  • We make some fixes/additions to our entity and entity manager modules and begin creating a couple of physics components.
  • Featuring Tame Impala. Since last update, I've added really crude
  • Discussion of how to use the love.physics module through windfield, an open-source wrapper that makes working with physics in ...
  • I recently added Separating Axis Theorem to my game engine, which is an approach for working out 2D
  • An exciting episode in which we implement Separating axis theorem that will work for ANY

In-Depth Information on Love2d Tutorial Ep51 Colliding Polygon Colliders

We make our We fix our issues from last time and make our S.A.T. implementation better. In the end we have working CONVEX In this episode, we flesh out the In this part we explore

Github: https://github.com/MrCappucino/Dungeon.

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