Introduction to Lytro Light Fields With Real Time Game Engine Rendering

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Lytro Light Fields With Real Time Game Engine Rendering Comprehensive Overview

Read the article: ... Lytro's Speaker(s) Jules Urbach We'll share our vision for the future of GPU

This presentation was delivered at the 27th annual Stereoscopic Displays and Applications conference (15-17 February 2016) ...

Summary & Highlights for Lytro Light Fields With Real Time Game Engine Rendering

  • Real time light field path tracing
  • Try D5
  • Path traced effects in
  • Demonstration of incorporating
  • A professional cinema camera which allows the focus, aperture and perspective to be changed after it has been filmed has been ...

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