Understanding Maya 2013 Substance Tutorial By Stuart Christensen

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Key Takeaways about Maya 2013 Substance Tutorial By Stuart Christensen

  • Got Fur? This
  • 3D fluid effects will help you achieve a wide variety of effects and perhaps the most common is a basic smoke trail, but with a few ...
  • Booleans aren't scary and with a few pointers you can quickly create a "reverse" logo that can be used in all sorts of different ways ...
  • So, you need some gooey blob like stuff for a special scene. Then you should check out the Blobby Surface particle type in
  • Lambert style shaders are the most basic of all Mayas shaders. Basically, a lambert shader is like using paint to color a wall.

Detailed Analysis of Maya 2013 Substance Tutorial By Stuart Christensen

http://www.infiniteskills.com/training/learning-autodesk- If you need some quick, complex looking random terrain, this Quite awhile ago I created a Logo

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