Introduction to Mb Tutorial Part 7 Characterizing
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Mb Tutorial Part 7 Characterizing Comprehensive Overview
A look at the Character-In-Place feature in Motionbuilder 6, which allows you to keep a character from moving while he is ... n this lesson we cover the use of the Character Controls window and how it can be used to work with Characters and Actors in ... A quick look at the transformation planes located on the Move Tool in Motionbuilder 6.
This video overviews the Viewer Toolbar in Motionbuilder 6, which allows for control over selection, display settings, and more.
Summary & Highlights for Mb Tutorial Part 7 Characterizing
- With everything constrained, it's time to animate! Here we create a rough "sneaking cycle."
- This video covers some of the new features of the Character Controls in Motionbuilder 5.
- This video covers some of the key features of the FCurves and Key Controls windows as of Motionbuilder 5.
- An introduction to the feature of Auxiliary Pivots in Motionbuilder 6, allowing you to create multiple pivots on an object.
- This video overviews the process of character animation by passing control from an Actor object to a Motionbuilder character.
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