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  • In this
  • Today we will look at the Ladder ability. I am going here in detail what makes sense and what not. 00:00 Intro 00:40 ...
  • This is the First Part which serves as a preparation for the comming
  • Today we will look at the almost new Roll Ability for our Character.
  • Today we will look at the Oneway Platforms and I show you a very neat trick I have for designing levels with the Tilemap method.

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In this When you get the Sprites from an Asset you normally need to prepare it beforehand. Here I show you 3 Rules to follow. Today we will look at the Melee Weapon 00:00 Intro 01:00 Pick the Sprite 02:00 Trick: Create Gameobject for Damage Area 05:00 ... In this

Feel free to WISHLIST AESTIK ON STEAM to support the project & check out the free DEMO for yourself! Aestik is a hand-drawn ...

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