Exploring Open Block Building Game Programming 46

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  • open block building game programming #47
  • A description of how to use stb_voxel_render.h. The original stream archives are lost, so in this video I walk through the contents ...
  • Developing a sample
  • Watch live at http://www.twitch.tv/nothings2 0:19 Chat comment: "In C++ where i could be an iterator, you're better off with ++i" 0:52 ...
  • And I guess I included the arm position when I tried to estimate the Torso thickness it's probably too skinny but it's one big

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open block building game programming #46 Watch live at http://www.twitch.tv/nothings2 1:33 Make refcounting of mesh_chunk threadsafe 5:29 Chat comment: "Still on other ... Developing a sample The audio gets fixed around 17:40 0:12 Recap and set the stage for the day 2:13 Launch the

Continuing

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