Exploring Opengl C Engine Test
Exploring Opengl C Engine Test reveals several interesting facts.
- Discussing "Binary Serialization" and demonstrating its use in a small, custom pixel art editor using
- Added a tasty optimization this morning. Each light source now only has its shadowmap updated if one or more axis aligned ...
- A small
- Spent a lot of time making everything way faster. The entire game is now drawn using GPU-driven rendering, no binding or ...
- took a break from the last one. rewrote this
In-Depth Information on Opengl C Engine Test
If you are wondering how I got imgui on opengl support the stream! https://ko-fi.com/dustmite join the discord! https://discord.gg/ez6axU9JAv commands: !specs !keyboard !font ... Just a small walk inside my procedurally generated 3D terrain. Done using: C++, modern
OpenGL
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