Exploring Opengl Sphereworld Avi
Exploring Opengl Sphereworld Avi reveals several interesting facts.
- Used
- References: http://graphics.cs.cmu.edu/nsp/course/15-462/Spring04/slides/08-shading.pdf Made with BlackBox Oberon & SDL2: ...
- Added a tasty optimization this morning. Each light source now only has its shadowmap updated if one or more axis aligned ...
- basic c++ (cpp) rendering engine based on
- Simple first- person 3D real-time rendering of flying spheres in
In-Depth Information on Opengl Sphereworld Avi
My version of the This is a demo for This video shows a basic a sphere with fixed texture and a cubemap attachet in
Realtime simulation of 100 Spheres that can collide with each other. The simulation uses an event based algorithm and a ...
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