Exploring Pbr Testing In Agk
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- More PBR experimenting with GameGuru.
- AGK
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Better version of the table vid, flew the cam nearer to some objects for more detail. Glass rendering is improved compared to the ... Real-time , 1 pass , 1 texture, environment mapping not using cubemaps , it was not possible to make it 100% accurate so i made ... Small CyberHell Scene in Game Guru using
CyberHell Scene continued.
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