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- 3ds max Pflow with rayfire by gk
- Free 3D
- http://RayFireStudios.com In this
- How to use
- MirVadim demonstrates a workflow for creating a multi-stage glass demolition simulation. By utilizing the RayFire plugin for 3ds Max, this tutorial covers point cloud setup, fragmentation, and the use of the Repair Cracks feature to ensure that cracks remain hidden until the appropriate time during the impact sequence.
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Exploring creating and destroying text, among other things, using
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