Exploring Physics Engine Update 2 Non Penetration Constraint
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- DevLog #3 of my custom C++
- 2016 Spring DigiPen CS550 Class GJK EPA Sequential Impulse solver Jingyu Lee.
- The GJK Algorithm apart from telling whether two convex shapes are colliding, can also tell the closest distance between them.
- Part 9 of my
- Solving Overlaps correctly now. Added some linear/angular damping to highlight solving part.
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Here's a quick Previous video: https://youtu.be/57seMGrGWhw I implemented block solver, i'm currently developing a server/processor that brings "Bullet http://hub.tutsplus.com/tutorials/gamedev-12578.
Constraints
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