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  • UDK_Apex_Destructable_02_PhysXLab, using
  • This
  • This
  • I used: 3DS MAX + Rayfire + APEX 1.1
  • In this video I show you how to use particle systems/emitters in

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https://discord.com/invite/6THUkfy Member - https://youtube.com/c/raven67854/join Patreon ... Volume Warning* Apex destructible asset test. just showing some settings for my simple meshes, that will be used in my project. A simple destructible VE I did to test out APEX in

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