Exploring Physx Terrain Using Heightfield Class

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  • This video is an overview on how you can apply noise, masks and
  • Another experiment: Added convex meshes, playing
  • Lessons: https://www.sidefx.com/tutorials/foundations-
  • Example of passing data to and between shaders
  • Originally released for my patrons, this tutorial covers a lot of tips about

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physx Sample Video for First Experiment: Demo The tanks in the scene are static objects

copyright by Particle Kabob.

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