Exploring Practical Clustered Shading Sponza

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  • There are a good number of mistakes in what I say in the video. It's also fairy incomplete.
  • Normal map with phong
  • Supplemental video to our "
  • Deferred shading with VSM and SSAO (Sponza Atrium Scene)
  • Real-Time Rendering demo "

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Practical Clustered Shading (Sponza) A brief screen capture showing the I've implemented Project: https://github.com/mickvangelderen/vr-lab.

This is a follow-up to my previous video that tries to address some of the raised concerns. Slides: ...

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