Exploring Randomchaos 3d Engine Planet Shader Progress

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  • So, I have added some more post processing effects, also a basic terrain. This was to show the interaction of the post proecssing, ...
  • This is the
  • Quite a bit of
  • Simple HLSL
  • This clip shows the terrain functionality the

In-Depth Information on Randomchaos 3d Engine Planet Shader Progress

Added cloud map, cloud shadows and waves on the oceans. This is now a multi pass Added shadow mapping to the Been playing around with

So, this is the next clip in my C++ adventure. I have now got my XNA terrain

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