Exploring Raycasting With Dda For Atari Xl Xe

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  • Ray cast demonstration by JohnPCAE of
  • c++ raycaster using DDA
  • SDL2 DDA Raycast renderer
  • 24 fps
  • Added dynamic lights, doors, projectiles and very basic AI.

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little map 16x16 for testing not optimized (engine wait for vblank before change frame) Small program I've been working on for a couple of days in the evenings, I think I'll make a game out of it. Atari XL In this video I look at how the "traditional OLC" method of

it's like a horror, so sorry if it's too scary )))

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