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Summary & Highlights for Rayfire Bricks Modifier Overview

  • 3ds Max 2019 support and voronoi fragments in Shatter
  • In this tutorial you can see how to use
  • MirVadim demonstrates a workflow for creating a multi-stage glass demolition simulation. By utilizing the RayFire plugin for 3ds Max, this tutorial covers point cloud setup, fragmentation, and the use of the Repair Cracks feature to ensure that cracks remain hidden until the appropriate time during the impact sequence.
  • In this tutorial you can see how to use
  • http://RayFireStudios.com In this tutorial you can learn how to create basic Particle Flow debris setup for smashed geometry.

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