Understanding Sgctsky
If you are looking for information about Sgctsky, you have come to the right place. A realtime simulation of a (preetham) sky and fake volumetric clouds.
Key Takeaways about Sgctsky
- My blog http://tama2blog.blogspot.com/2019/03/physical-sky-hosek-wilkie-v2019.html#comment-form.
- Sun and sky dome shading is basically Preetham's scattering paper (http://ati.amd.com/developer/dx9/ATI-LightScattering.pdf) ...
- copied Takeguro's fake volume cloud technique in XSI.
- Implemented paper: http://cgg.mff.cuni.cz/projects/SkylightModelling/ Project webpage: ...
- A small video of the demo running. I got a decent framerate, so i think it is worth posting it. It uses spherical harmonics irradiance ...
Detailed Analysis of Sgctsky
WIP! SGCT Sky Simulation with external controller GUI. My new sky system (sky scattering like) Sky Master ULTIMATE Tutorial 7 - Volumetric particle cloud coloration & custom prefab creation Steps: 1. Copy Heavy Storm ...
Rendered 3D with filter effects to make it as if it were real. I can't tell you what software I used.
We hope this detailed breakdown of Sgctsky was helpful.