Exploring Sgdk Shootemup Devlog 3
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- [SGDK] ShootEmUp devlog 2.
- In this video, i'm' teleport the player on random X position*800, every 800 pixels. As you can see, number of trees different.
- Distorsion using
- I'm building a new retro-style shooter for the Sega Genesis (Mega Drive) using
- [SGDK] shootEmUp devlog 5 (Parallax Background)
In-Depth Information on Sgdk Shootemup Devlog 3
[SGDK] ShootEmUp devlog 3 Development of my first shmup on Mega Drive New features : * Improved sprite management * Collisions improved * Writing a ... [SGDK] shootEmUp devlog 6 (Parallel messages) [SGDK] shootEmUp devlog 7 (4 Bosses)
[SGDK] shootEmUp devlog 4 (Boss battle)
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