Exploring Source Dynamic Precipitation Test

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  • A small room using
  • Precipitation
  • Version two. This time I've incorporated two soundscapes that adjust the volume of the storm according to your location.
  • a tutorial on how to make rain snow etc...
  • The weather change is pretty sudden, but this is a definite proof of concept. Such fun!

In-Depth Information on Source Dynamic Precipitation Test

Source source2 #halflife #valve Trying to make rain. Had to make my first custom particle. Also managed to get it to work source2 #halflife #valve Messing around with getting puddles 'forming' on the ground. I think I got something that worked. Dunno what I'll do with this but it's damn awesome. For anyone wondering how I did it: 1. A logic_timer will trigger the storm every ...

Small idea, quick build, nice effect no? Prefab available here: http://www.gamebanana.com/prefabs/5660.

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