Introduction to Sponza Cascaded Shadow Maps
If you are looking for information about Sponza Cascaded Shadow Maps, you have come to the right place. Cascaded Shadow Maps
Sponza Cascaded Shadow Maps Comprehensive Overview
This video takes a high level overview of the Sponza Unfortunately I didn't go into too much technical detail. If you're looking for implementation details, there are some links below.
Implemented basic
Summary & Highlights for Sponza Cascaded Shadow Maps
- A real-time Vulkan rendering demo featuring the
- In this latest dev log I go through how I added
- Now the entire view frustum is shadowed by 3
- Apologies for the mic volume; didn't notice until it finished rendering :P The source code for the
- NGSS on Unity Asset Store: http://u3d.as/GmQ Complete rewrite of all
We hope this detailed breakdown of Sponza Cascaded Shadow Maps was helpful.