Exploring Srpg Engine For Xna
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- Not my best video editing job. This is a time-lapse of me drawing the game's first map. I probably won't end up using it as-is for a ...
- We now have walking and navigation implemented for Phlyndir. Walking is done by using the left mouse button while the right ...
- This is my first attempt at 3D graphics. I converted an old 2D
- A video of basic AI and combat for Phlyndir. Additional Tags:
- Everything here is pulled from an xml file. The only input is me advancing the text. The models, character textures, and animations ...
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Just a turn based Moving units, A* pathfinding, command The More progress. Rudimentary enemy AI, improved pathfinding (well, back up to par with the 2d pathfinding in V3).
A moment of inspiration gave me this quick test. I'm thinking of making a tactics RPG, ala FFT. I played this board game Descent ...
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