Introduction to Starting Engine Debug Lines Cocoa Engine Devlog 6
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Starting Engine Debug Lines Cocoa Engine Devlog 6 Comprehensive Overview
In this episode, I take you through some of the advancements I made to the Typescript version of the Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/naysayer88. Patreon ▻ https://patreon.com/thecherno Instagram ▻ https://instagram.com/thecherno Twitter ▻ https://twitter.com/thecherno ...
In this video we do some work on the renderer (add a function to draw
Summary & Highlights for Starting Engine Debug Lines Cocoa Engine Devlog 6
- Quick overview of some things I had to do to make my voxel
- Created a simple grid to test different aspect ratios. Added proper keyboard, mouse and controller input support. Also worked a bit ...
- You've heard of Unity, Unreal, and Godot... but what about Flax
- Watch me
- Another short video showcasing the first revision of the Sudo Game
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