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  • Using nav mesh edges to find appropriate cover points, and using those to buff squads in combat.
  • http://timetocode.tumblr.com/ - project blog The "O" is a worker waiting for a job. The "#" represent tiles of dirt. Sections of the map ...
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  • A throwback to 90s Real Time Strategy games. This is a
  • I set out to build a

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Fleet Hunters is my first solo indie game, built with Godot, a real-time naval duel The Pitch In the deep, suffocating dark of isolated Martian outposts, silence isn't peace—it's a warning. Silent Sectors is an ... In this 2017 GDC talk, PopCap's Mark Barrett presents a low-cost, high-speed guide to how a person with limited ability to code, ...

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