Understanding Unity 5 Voxel Engine Lighting Test
Let's dive into the details surrounding Unity 5 Voxel Engine Lighting Test. Rewrote ambient occlusion and built a
Key Takeaways about Unity 5 Voxel Engine Lighting Test
- REUPLOAD: Previous one got murdered by compression I reimplemented the
- This is an implementation of
- Dynamic indirect
- Made many changes to the
- Made a new system to auto update
Detailed Analysis of Unity 5 Voxel Engine Lighting Test
I found some bugs with the water meshing when trying out bigger water flows. Was able to fix it and now I am showing it off here. I got normal maps and specular working with RGB Final
Added
That wraps up our extensive overview of Unity 5 Voxel Engine Lighting Test.