Exploring Unity3d Wasd Movement Mk I
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- what I did: -add minimap(temp) -adjust ground/dash effects -now able to read external txt file to set gravity.
- what I did: -load external scene from asset bundle things to do: -add zero friction material to external objects' collider.
- what I did: -load sky.png from /StreamingAssets/map/test folder to change skybox runtime -load mySmokeTex.png from ...
- And we say pool wise D mode equals true and if that is the case we're gonna do our
- what I did: -adjust camera -ground dash effect (cloud of dust), when near ground/object.
In-Depth Information on Unity3d Wasd Movement Mk I
first step of my own mech game(if it happens). what I did: - Walk, Run, Jump and Sprint! Easily customizable! A very simple player Script in pinned comment below. what I did: -double tap
what I did: -add dash effect using particle system.
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