Exploring Xna Pre Rendered Shadow Map

Exploring Xna Pre Rendered Shadow Map reveals several interesting facts.

  • Not finished (I want to optimize it a bit and add a cool model for de light source). The
  • This shows a small demo I've made with real time
  • Two significant features added to the deferred renederer- shadows (variance and directional light
  • XNA Variance Shadow Map
  • http://www.codeplex.com/untitled This is just a simple shader with

In-Depth Information on Xna Pre Rendered Shadow Map

Results of my Shadow maps Testing I got

Sample in

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