Exploring Xna Pre Rendered Shadow Map
Exploring Xna Pre Rendered Shadow Map reveals several interesting facts.
- Not finished (I want to optimize it a bit and add a cool model for de light source). The
- This shows a small demo I've made with real time
- Two significant features added to the deferred renederer- shadows (variance and directional light
- XNA Variance Shadow Map
- http://www.codeplex.com/untitled This is just a simple shader with
In-Depth Information on Xna Pre Rendered Shadow Map
Results of my Shadow maps Testing I got
Sample in
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