Exploring 3d Raytracer Mirrors And Multithreading

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  • This video features my semestral project on computer graphics.
  • Using GLSL shaders in Tao Presentations, you can create real-time ray-traced scenes, and integrate that in a stereoscopic
  • Equivalent to a 50 minute university lecture on
  • code (tested on MSVC C++20): https://drive.google.com/file/d/1GhjBmmwT9aVr6yDkfpV4AYMG5YlRwt0L/view?usp=sharing.
  • Demonstration video for

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not that big of a difference but more is more DM me: Matchey#1300 or "matchey." 3d multithreaded raytrace showcase Group 10's Midterm Presentation of our research project on Ryan Adams: Extremely basic ray traced sphere using

Final project for the CS 5360 Non-Interactive Computer Graphics class at Northeastern University - Summer II 2023.

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