Exploring 3d Raytracer Mirrors And Multithreading
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- This video features my semestral project on computer graphics.
- Using GLSL shaders in Tao Presentations, you can create real-time ray-traced scenes, and integrate that in a stereoscopic
- Equivalent to a 50 minute university lecture on
- code (tested on MSVC C++20): https://drive.google.com/file/d/1GhjBmmwT9aVr6yDkfpV4AYMG5YlRwt0L/view?usp=sharing.
- Demonstration video for
In-Depth Information on 3d Raytracer Mirrors And Multithreading
not that big of a difference but more is more DM me: Matchey#1300 or "matchey." 3d multithreaded raytrace showcase Group 10's Midterm Presentation of our research project on Ryan Adams: Extremely basic ray traced sphere using
Final project for the CS 5360 Non-Interactive Computer Graphics class at Northeastern University - Summer II 2023.
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